SUPER GAMES STUDIOS
MORE ABOUT US
Dedicated to the Game
When talented, creative people work and learn together, fearless in creating something genuinely new, amazing things happen. We are relentlessly experimenting, making plenty of mistakes along the way, and gaining amazing insights everyday.
With 8+ years of industry experience as a game designer, I’ve worked on titles for consoles, PC, and mobile. From my past designer roles, I've worked in-editor to prototype and script quest flows, combat encounters, AI for enemies/allies, environmental puzzles, and dynamic events from the conception phase to the final shipped product.
As Project Manager I make sure projects stay on track, on budget, and on time. Communicate well with the team and bring up any risks to project. Most important of all is to work as a team to problem solve.
With over 3 years of experience, I have worked on many video games. Performing duties such as rigging, animating, cleaning mocap, establishing and documenting pipelines, and managing a team of artists.